On an impulse today, I purchased Risk: Factions on Steam. At full price, no less! It’s been ages since I bought a game on Steam that wasn’t on sale. In fact, their awesome sales probably have gotten me to buy games I otherwise wouldn’t have bothered with. But that’s beside the point.
Here’s a trailer for the game:
It actually came out last June for XBOX and in December for PlayStation, but was released on Steam this week. The art direction is pretty cool, it reminds me of Penny Arcade. The factions are only graphically unique as far as I can tell, despite claims that they have “unique abilities.” The campaign is actually very short (one mission per faction) and basically serves as an introduction to the various factions (with nice between-mission videos) and a tutorial that covers the new rules and special power pieces. That doesn’t matter too much, though. It’s Risk!
Actually, this is the first chance I’ve had to play with the new rules. Man, it is a completely different game. If anything, I feel like it’s too fast now. Maybe that’s just because the default AIs in this game are too weak and I’m not getting a change to be strategic enough. In the new rules, there are a set of possible objectives that everyone races to claim. First one to complete three objectives wins. I beat one game in the first three rounds. The computer did not try to stop me at all, and definitely does not value the “special” new lands such as capitals (you need to keep control of your own capital to win) or lands which give you powers.
I’m looking forward to playing people with this, though. If you’re on Steam, get this and throw down with me! Oh, and yes, we can still play with Classic Risk rules.